Parks and Recreation Season 6 Episodes 9 English Vocabulary List

Parks and Recreation S6E9

Second Chunce

Welcome to our English learning page featuring the Parks and Recreation Season 6 Episode 9 English Vocabulary List, which contains a total of 165 words. Here, you can enhance your language skills by exploring a vocabulary list that is predominantly at the B2 CEFR level, with a breakdown that includes 5 A2 words, 44 B1 words, 91 B2 words, 21 C1 words, and 4 C2 words. In the episode "The Cones of Dunshire," the characters navigate unexpected challenges surrounding Ben Wyatt's passion for game design, providing rich context for learning. Utilize our vocabulary list, practice reading passages, and engage in AI speaking practice to improve your English proficiency effectively.

165 words
A2
5
B1
44
B2
91
C1
21
C2
4
a bit of a mess B1 +
accepting bids B2 +
accumulate B2 +
adjourn C1 +
appreciate it B1 +
arbitrate C1 +
assist B2 +
authentic B2 +
back out B2 +
beat B1 +
binding B2 +
blessing in disguise B2 +
break room B1 +
breaking ground B2 +
brewskis C1 +
burned that bridge B2 +
call ledgerman C1 +
cantankerous old coot C2 +
carry on B1 +
certified for realskis C1 +
change of venue B2 +
close this deal B2 +
collaborate B2 +
commission B2 +
competing B2 +
contested will C1 +
cooking up B2 +
cracked the case B2 +
cracking the case B2 +
crocheted C1 +
dig B2 +
dig on B2 +
discount B1 +
discretionary fund C1 +
dissolve B2 +
dojo B2 +
don't even trip B2 +
drive a hard bargain B2 +
eases some of the pain B2 +
excuse us A2 +
exercise equipment B1 +
file bankruptcy B2 +
for realskis B2 +
forgive B1 +
gave in B1 +
gave you the stanky boot C2 +
genius B2 +
get a little skin in the game C2 +
get away from B1 +
get some offers B1 +
getting any ideas B2 +
getting his financials together C1 +
go back to work B1 +
going for B1 +
going-away gift B1 +
got a raise B1 +
got deep into B2 +
got fired B1 +
grating C1 +
handle it B1 +
hard to enforce B2 +
hash this out B2 +
have claim to B2 +
head-to-head B2 +
hilarious B2 +
hip pocket B1 +
hit the hay B2 +
holds up B2 +
immersed yourself in B2 +
in between jobs B2 +
in deep denial B2 +
in order to B1 +
in reverse B2 +
in the middle of nowhere B1 +
interest anyone in B2 +
irregular skirt B2 +
jacked that shizz up B2 +
justify B2 +
keeps score B1 +
know the way to a man's heart B2 +
kudos C1 +
leave them alone B1 +
legal claim B2 +
legit B2 +
lined up B2 +
live up to the hype B2 +
lockbox B2 +
made out B2 +
massive bid B1 +
mediate C1 +
metaphor B2 +
mogul B2 +
morally repugnant C1 +
moxie C1 +
murdered B2 +
negotiate B2 +
Nemesis C1 +
nerds B1 +
never mind B1 +
new gig B2 +
no less B2 +
no questions asked B2 +
no sweat off my sack C2 +
nonsense of modern life B2 +
not complaining B1 +
on the flip side B2 +
on your side B1 +
open house B2 +
outlet mall B1 +
perimeter defense planks C1 +
perverted C1 +
Photoshopped B2 +
playing hardball C1 +
put in B2 +
put people in the mood B2 +
put up B1 +
put you in the mood B2 +
puzzler C1 +
quiet refuge B2 +
raise a family B1 +
real estate license B2 +
real estate transaction B2 +
register B2 +
reporting for duty B1 +
revisit B2 +
riddled with C1 +
roll three dice B1 +
root for B2 +
safe to say B1 +
Screw you B2 +
sides with B2 +
sleeping bag A2 +
something more going on B2 +
speaking of which B1 +
split that commish B2 +
split that commission B2 +
split up B1 +
stage it properly B2 +
start-up paperwork B2 +
sticking out B1 +
stood up B1 +
table this discussion B2 +
take a break A2 +
take the rest of it up B2 +
take this party to B2 +
tear down B2 +
throw this in the garbage B1 +
too good to be true B1 +
toughest case B2 +
traction C1 +
trade lumber for agriculture credits B2 +
tripping B1 +
twisting it up B2 +
unexpected play B2 +
unload B2 +
veto B2 +
way over asking price B1 +
went for it B1 +
what's the rush B1 +
won't leave A2 +
wore me down B2 +
worth every penny B2 +
would be insane to say no B2 +
wrapping up B1 +
you got it A2 +

In the episode "The Cones of Dunshire," the characters of Parks and Recreation find themselves navigating a series of unexpected challenges, primarily revolving around Ben Wyatt's passion for game design. After his board game, "The Cones of Dunshire," becomes a hit at a local game convention, Ben faces the dilemma of whether to pursue this new venture or focus on his responsibilities in local government. Meanwhile, Leslie Knope is preoccupied with her own concerns as she prepares for an important town meeting regarding the future of Pawnee Commons, a project essential to her community. The juxtaposition of Ben's creative ambitions against Leslie's civic duties sets the stage for an engaging exploration of personal aspirations versus public responsibility. As the episode unfolds, tensions rise as Ben's obsession with the game creates conflicts with his work at the Parks Department, leading to humorous yet poignant moments. Leslie, determined to secure the success of Pawnee Commons, organizes a strategic presentation to win over skeptical stakeholders. This tension is amplified by the growing impact of Ben's game on their relationship, showcasing how their different priorities begin to strain their partnership. The episode culminates in a series of hilarious and heartfelt interactions, as each character grapples with their choices and the consequences that follow. Ultimately, "The Cones of Dunshire" artfully blends humor and drama, highlighting the struggle between personal dreams and communal obligations, while reinforcing the importance of support and understanding in relationships.